Episode 177 :
Darkness' Cards:
Darkness Eye Dark?/?? - Effect/?/0/??? If "Darkness" you control is active, ignore that effect preventing from confirming set cards and you can confirm cards in your Magic and Trap Cards Zone. If you control this card in face-up Attack Position during your Standby Phase, during this turn you can Summon 1 monster without Tribute.
Darkness Destroyer Dark?/?? - Effect/5+?/2300/??? This card can attack twice during one Battle Phase. If this card attacks a Defense Position monster with an ATK higher than the DEF of that monster, inflict the difference as Battle Damage to your opponent's Life Points.
Darkness Outsider Dark?/?? - Effect/?/0/??? Discard 1 card from your hand, and declare 1 monster card name. If the declared card is in your opponent's deck, Special Summon 1 of those cards to your field. Afterwards, change control of 1 monster you control to your opponent.
Darkness Slime Dark?/?? - Effect/?/???/??? When the total ATK of all monster you control is 0, you can Special Summon this card from your hand in face-up Defense Position. When Special Summoned with this effect, this card ATK and DEF becomes equal to the ATK and DEF of 1 monster your opponent controls.
Darkness Field Magic When this card is activated, destroy all other cards in your Magic and Trap Cards Zone. Set 1 of each "Zero", "Infinity", "Darkness 1", "Darkness 2" and "Darkness 3" randomly from your hand and/or Deck. You cannot confirm cards set with this effect. During each turn's End Phase return set all of your face-up Trap cards again and randomly change the position of all set Magic and Trap card. If a Magic or Trap card you control is removed from the field, destroy all Magic and Trap cards you control.
Zero Continuous Trap If "Darkness" is active, the effect below is activated. If "Infinity" isn't active, activate 1 of your cards in your Magic and Trap Cards Zone. If "Infinity" is active, all cards between this card and "Infinity" are activated
Infinity Continuous Trap If "Darkness" is active, the effect below is activated. If "Zero" isn't active, activate 1 of your cards in your Magic and Trap Cards Zone. If "Zero" is active, all cards between this card and "Zero" are activated.
Darkness 1 Continuous Trap If "Zero" and "Infinity" you control are active, when this card is activated first, the effect below is activated. For each "Darkness" card that is activated, destroy 1 card your opponent controls.
Darkness 2 Continuous Trap If "Zero" and "Infinity" are active, when this card is activated first, the effect below is activated. For each "Darkness" card that is activated, increase the ATK of 1 monster you control during this turn by 1000.
Darkness 3 Continuous Trap {{If "Zero" and "Infinity" are active, when this card is activated first, the effect below is activated. ...}}
Judai's cards:
Neos Wiseman LIGHT/Spellcaster - Fusion/10/3000/3000 "Elemental Hero Neos" + 1 monster with yubel in it's name This card cannot be destroyed by card effects. When this card battles an opponent's monster, inflict damage equal to its ATK to your opponent and gain Life Points equal to its DEF. When this card is destroyed by battle, you can remove from play 1 "Yubel" from your Graveyard to Special Summon 1 "Elemental Hero Neos" from your Graveyard.
Relationship Normal Magic Special Summon 1 "Elemental Hero" monster from your deck with the same ATK as a monster destroyed during this turn.
Effect Shut Quick-Play Magic If the effect of an effect monster your opponent controls is activated, negate that effect and destroy the monster.
Astral Shift Normal Trap When your opponent's monster attacks, the attack is changed to a direct attack. After damage calculation finished, draw 1 card
Ce message a été modifié par yuuki_juudai001 le Vendredi 07 Mars 2008 10h31
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